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Tuesday, March 18, 2014
EleMental PandeMania Title Screen
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dpas title 0.0.6 Title screen mockup for EleMental PandeMania, a team project in Experimental Game Design course at Rensselaer. Created ...
Tuesday, February 11, 2014
How to Prototype a Game in Under 7 Days
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Great task list for rapid prototyping from the classic gamasutra article: How to Prototype a Game in Under 7 Days Each game must be made ...
Thursday, December 19, 2013
To When Adults Were Little Children
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Just started rereading The Little Prince and absolutely love Antoine de Saint-Exupéry's dedication: TO LEON WERTH I ask childre...
Thursday, December 5, 2013
GDC Vault – Designing Journey
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A deeply inspiring presentation by Jenova Chen at GDC 2013 about the design process behind Journey . A highly recommend presentation for gam...
Friday, October 4, 2013
Juice It Or Lose It
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(a talk by Martin Jonasson & Petri Purho) Best. Demo. Ever. They have the game online, and source code up on github to boot!
Wednesday, September 25, 2013
Open Game Art
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Open Game Art — a delightful resource for rapid prototyping assets for 3D games!
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Thursday, September 5, 2013
Faced with a scholarly book
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‘Our first questions about the value of a book, of a human being, or a musical composition are: Can they walk? Even more, can they dance?’—N...
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